




Active Learning Through Play and Storytelling
Spin & Play is now entering an industrial production phase, with a planned release in the second quarter of 2026. Led by Swip, the project reaches a key milestone as it moves from a validated concept to a product designed for the general public, while staying true to its core principle of offering an active, accessible, screen-free educational game focused on movement and group play.
In this new phase, Fauvea supports the evolution of Spin & Play with the aim of ensuring a coherent, robust experience that remains faithful to the original vision and is suited for large-scale use.
The play mat and the overall experience are designed for everyday use, whether at home, in schools, or in shared environments. The goal is to provide a game that is easy to use, adaptable to different ages and skill levels, and that encourages physical activity, coordination, and interaction between players.
The Spin & Play universe is expanding with the creation of nine additional game-books, developed as special editions of the The Fantastic Journeys of Téo & Léonie series. Each book offers a standalone adventure designed to integrate naturally into the game experience and to renew children’s interest over time.
As with the first title, each game-book combines playful storytelling with educational content. At the end of each book, eight educational pages allow children to explore the themes introduced during the adventure in greater depth and to extend the Spin & Play experience through discovery and understanding.
With this move into production, Spin & Play confirms its positioning as an innovative active educational game, at the crossroads of physical play, storytelling, and learning. The collaboration between Swip and Fauvea continues as part of an ongoing effort to develop an accessible, evolving game experience centered on children.